Hmm

So I was thinking of my daily schedule and I was wondering if it would work well if I set a time limit of how much I had to work on a game in a given day, instead of just a goal. Or maybe both, like “Do this scene and spend at least x hours writing.” I would probably keep the mandatory hours fairly low, just as a starting point. Since I would likely keep on writing after I get started, or may work on other projects after I finish the main daily goal for the day. So it wouldn’t be the total time working in any given day, just specific time spent with absolute focus on that one specific project. If I set a timer for that, then I ensure I actually get at least that much done and if there are any distractions I would pause the time and then start it again when I get rid of the distraction.

That might keep me from getting distracted on side stuff, with the feeling I can finish the work later. I might try that next week to see how it goes.

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