So I am thinking of adjusting my weekly schedule and how I go about things a little bit. I will make a more detailed post about it tomorrow when I work it all out. Though I was thinking of releasing games on Saturday instead of Fridays. That also gives an extra day to work on stuff. I was thinking I probably don’t need Saturday for a free day to work on random projects since I end up doing side stuff randomly each day. So I am thinking of having a harder deadline each day to work on the main project in the morning with a cut off period to stop work, then work on side projects later in the day in a more free flow way. Anyway I set more concrete details tomorrow.
Today I am working on the side project I mentioned the other day. Where I am testing out some outlines and stuff. I would say the vast majority of my games(though not all) are written in a very free flow manner, where I just come up with everything as I go. Often that is because a lot are just random ideas I have then I jump in and make a small game or something and that is all it needs. So I am experimenting with a very structure game. I also plan on going back and doing a lot of revision and editing on it, which I often don’t do for games either(I do edit them and change things when needed, but rarely do a full on revision of the entire story). I am curious if it is worth the extra effort.
For those wondering, it is a game related to horse transformations. So if you like horse games, you can look forward to that. It is a side project game, so I am not sure when I will be finished with it though.