Okay this week I am doing another update for Magic girl contest! I was trying to think of what I should do next in the game, and had the idea of doing like a montage of a bunch of different contest battles. That way you can play through many battles and can really put all the stats and training stuff to use. Though I was thinking it would be good to interspersed other scenes throughout it too, for relationship stuff. So it wouldn’t really be a full montage but just a series of more fast paced action scenes.
Thinking on that a bit more, I think the best way to organize things is to get montage of combat scenes all finished this week. Then for the next update I can add in the relationship stuff and weave them inbetween the scenes. That way I am not trying to swap back and forth and I can focus on each part one at a time. So here are my daily goals:
Tuesday: Finish 5 contest scenes(one scene focused on each magic type; summoning,energy,love,water,fire)
Wednesday: Get to 10 total contest scenes(add a scene focusing on each character; sonia,elena,lisa,isabel,the player)
Thrusday: Get to 15 total contest scenes(add 2 group scenes, 2 scenes focused on your signature move, and a scene to sum up your overall score and tell you how well you are doing in the contests).
Friday: Organize all the scenes and get them to work together, and then release the update.
Also I been thinking about releasing a new update every week, which is what I have been doing. I can definitely do enough content for it to be worth releasing an update in a week’s time, though some times they can be pretty small too. If I do a lot of organizing, planning, or code, then that update might be kind of small content wise, or if it is just a bad week that might be true too. I do like the idea of trying to release something every week though, since releasing updates weekly greatly reduces the risks of getting side track and not updating a game for a really long time. Anyway, I will probably keep doing that for now, at least until I finish the backlog of old games. Though it is just something I was thinking about.