Demonic Evolution: Blood Moon

So I am now starting up the new, extra dangerous, extra deadly game of Demonic Evolution, called Blood Moon! Due to the ability to kill people health has been boosted up to 50, and humanity has been increased to 20 with more severe penalties if you drop to 0. In fact, there are several ways to lose now, death from health hitting zero, turning into a beast if you get 0 humanity, losing your soul, or being enslaved. Some methods of game over allow you continue on, while other might result in your character being unable to do anything.

The item results have been changed, so you only gain one item per turn now and experiments have their default target upped to 20 instead of 10.

Also, for this game the human faction isn’t united, and so all humans may attack each other freely.

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