Hello! This is really good mechanics you made, about “managing” your memory and trying to stay yourself – felt more like a game, than an interactive story, and if you will make a long story-based game, like AI Freedom Act, for example, with those or kind of mechanics, this could be awesome!
But it would be nice to have a hardcore mode – in which player can choose to hide current stats or/and consequences of choices, to make gameplay a little bit spicy and hard to get an ending that you want
(please, take it not as advice but as opinion of no one, which means literally nothing)
Thank you!
It would actually be pretty easy to hide the stats. Since I think I could just add one line of code to the stat menu to turn it off if you are in hardcore mode. Though going through and removing all the references to the stats would be a lot more time consuming since I would have to go through every page.
Hello! This is really good mechanics you made, about “managing” your memory and trying to stay yourself – felt more like a game, than an interactive story, and if you will make a long story-based game, like AI Freedom Act, for example, with those or kind of mechanics, this could be awesome!
But it would be nice to have a hardcore mode – in which player can choose to hide current stats or/and consequences of choices, to make gameplay a little bit spicy and hard to get an ending that you want
(please, take it not as advice but as opinion of no one, which means literally nothing)
Thank you!
It would actually be pretty easy to hide the stats. Since I think I could just add one line of code to the stat menu to turn it off if you are in hardcore mode. Though going through and removing all the references to the stats would be a lot more time consuming since I would have to go through every page.
Absolutely amazing game. Short, sweet, and intense. Love the mechanics. Well done.