Stuff

So I was thinking recently, if having a lot of dialogue in a game, would work out very well. As in ones that the player can pick all or most of the stuff the character is saying. I think people would like that and it works in some games, but I worry it wouldn’t work well in html games, since the dialogue can be fairly short if you are making the choices often. If there are pictures or other stuff on screen that is one thing(like with visual novels that is more common), but having a whole screen with only like a few sentences on it, seems like an issue.

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