Release plan

So I was thinking I might release the game I am currently working on before it is finished, so I can get feedback and stuff on it. Currently I am working on day 4, so maybe I will finish up to day 6 then release it. I actually planned out this game really well from the start, so I know the exact length. It goes to day 14. So that would be a little less than the half way point of the game.

Just going by file size, Bully of Greenfield High, is a 111kb twine file while for Kawaii day 1-3(and a bit of day 4) is 309kb. So at the current rate, I think up to day 6 will be around 5 time longer than Bully of Greenfield High(just estimate based off file size). So that would be a decent amount of content.

Well that is just a rough estimate, since some days involve a lot more stuff than others. I also plan to add more stuff to each day later on, though my main goal is to have the main story go all the way to the end and not get too distracted with side stuff at the start. Because making it to the end can be difficult if you have to many side stories. So I want to get all the way to the end before going to far off the tracks with adding side content. I also learned my lesson from past games, and every day of the game is it’s own twine file, so I can keep everything organized.

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