Monthly Archives: March 2021

Mornings

So I am definitely a night person and I am always tired in the morning, regardless of how much sleep I get. Also ‘morning’ for me starts at like 10am. Despite that, I feel like I am actually more productive in the mornings. Especially following this schedule I noticed that as well. The later in the day it gets the more I feel like procrastinating and the more easily I get distracted. Looking at this week and last week, I definitely feel like I got a lot more work done when I started early in the day.

Anyway, I didn’t quite hit the deadline for yesterday but caught up this morning and I am still on track for the Friday deadline.

Wednesday

Wednesday is the working hard day, though I am feeling kind of unmotivated today. Well in general been feeling a bit unproductive. Though that is why I made the schedule, so that even if feel like that and go slow I am still making forward progress everyday. Because as long as you keep making progress each day you can get a ton done. So in that way the schedule is working because even though I am not very productive today I am still getting some stuff done.

Anyway I am posting now since I will probably be up late working on the game(likely doing a little, taking a short break, then doing a little more and so on).

Tuesday

So I basically have the goal for Tuesday done, though I feel like day 5 of the game is a bit light. That isn’t necessarily a problem as if I set up all the locations and got a good framework, I can add in more interactions later. Also if nothing too much is happening at a given location is probably better to keep things moving than to get bogged down.

So for example, day 5 has a lot of free time so you have a choice of places where to go and one of the places is a popular ramen shop. Currently as I have it written, not much really happens there, you just visit and have some ramen. It goes with the atmosphere of the game, of going on a vacation. You go to japan got to try some ramen after all. Still the scene doesn’t have much impact by itself.

Anyway that is what I mean when I say day 5 is a bit light, it lacks some impact. Also this is because when I first created the game, I made an in game schedule for places you would visit and stuff and a lot of it was stuff I just put down as a whim as places people would be interested in visiting. I might need to go back at some point and edit that later to combine days or move events around for it to flow more smoothly.

Though it isn’t all bad. The game is sort of a slice of life game and lets the player explore around a lot. So the essence of the game is to feel like you are there doing what you want on vacation, so not everything needs a big impact either. Maybe it is okay if nothing much happens, because you only go there if the player wants to go there and it was their choice.

Monday Planning!

So today is Monday, time to review how things went last week. All the goals were met but I feel like I could of pushed myself a little harder to get even more done. So I am going to do that this week. So for this week my goal is going to complete day 5 and 6 and be able to play through the entire game up until the end of day 6. Soft daily goals will be the following:

Tuesday: Finish day 5, which is split up into three locations you can visit depending on a choice you make earlier in the game. Organized and outline the main location in day 6. I am going to set my goal to have at least 20 passages for the main location.
Wednesday: Finish the main part of day 6.
Thrusday: Add in side stuff on day 6. I am thinking of adding romance stuff in here. The end of the game will change based on your romance, but so far the game has just hinted at it mostly so might heat things up a little here.
Friday: Finish everything up that is needed to release the game up to the end of day 6. If there is time can get to morning of day 7 as well.

I also did some reorganizing on the site. I removed the drop down menu under games since it was getting way too long, at the moment you can just click it to go to the list of games. I might reorganize the dropdown menu later and add it back then. I added a bunch of games to the game list that wasn’t on there before. Most of which are games on tfgame site, though I noticed some are not(mostly very small games I think).

Also since Monday is planning day, I am going to plan out what games I am going to work on in the future. This week I am aiming to release Kawaii up to the start of Day 7. Next week, I think I am going to try to finish and release Siege of Fallhammer. It is a game I was working on a while ago that was almost finished but I never finished it. I was staggering at the end, because the code was being a bit of a pain in the butt. I think I can tackle that in a week if I really focus on it, so you might just be getting a second game right after I release the first version of Kawaii, and that game should actually be complete.

After that, I am going to spend a week on Into the Dungeon, then a week on Magical Girl contest and have an update for both of those games. They both suffered from the same problem. They got too big and twine broke(became an absolute laggy mess). I tried to fix them but it was a huge pain. Well I am working on this new sechdule to try to get more work done so it is a good chance to really test it out by tackling these huge pain in the but messes. I am basically going to have to go into twine and edit split out all the passages into multiple files and then reorganize all the passages, then try to remember all the paths because I have not worked on them for a long time.

Anyway, while it is likely going to be a pain in the butt, once I fix the games and have them reorganized then it will be a lot easier to update them in the future. Then after that I will work on Kawaii again. Then after the next update for that game, I will work on Old Soul.

So if things go as plan I will have an update sechdule like this:

March 5th: Kawaii first release
March 12th: Siege of Fallhammer first release(and complete)
March 19th: Into the dungeon update
April 2nd: Magical girl contest update
April 9th: Kawaii update
April 16th: Old Soul update

I am not going to add any new games to the main schedule until I finish all those games in my backlog. Though I might still work on random stuff on Saturdays, or in free time during the week after completely daily goals. I do want to try to complete all the unfinished html games listed on my website though. I feel once I have them all complete I will be in a good place. Sadly, I don’t work with rags anymore so will probably leave all of them as they are.

Edit: I fixed the scheduled, I thought the days seemed off. I had a goal set for Monday, but today is Monday! I just combined Monday and Tuesday’s goal and made it due Tuesday, it doesn’t change overall goal for the week.

Sunday

Today was game reward day, though I didn’t actually play much. Went to a birthday party, and did a little bit more writing. I did play a little bit though. Currently I am trying to beat Banner of the Maid, it is a game I got away ago but never finished. Tomorrow I will be working on my schedule for next week and I think I am going to be pushing myself a little harder.